ĭuring this testing routine, the site's power and door control systems begin to malfunction, allowing SCP-173 to kill the other two test subjects and escape into the ventilation system while by player control, D-9341 escapes the containment chamber. Those soldiers will shoot on sight and travel in teams, making them some of the most dangerous enemies encountered in the game. The zones become gradually harder as the player progresses the heavy containment zone possesses more dangerous SCPs than the light containment zone, and the entrance zone marks the appearance of 'Nine-Tailed Fox', a squad of elite soldiers deployed by the Foundation to recapture the breached SCPs and/or destroy the facility by detonating the nuclear bombs situated throughout. Some SCPs, such as SCP-173 and SCP-106, may appear throughout the entire facility. Each set contains a unique set of rooms and hallways that can be randomly generated, as well as its own artifacts and SCPs. These rooms are divided into three sets: the light containment zone, heavy containment zone, and entrance zone. All of the rooms in the game are randomly chosen from a set of hallways, chambers, and offices, which are strung together to create the facility. One of the game's primary features is randomly generated rooms. Another one of these SCPs are SCP-096, which when viewed will hunt the player around the map and it is only affected if viewed by its face. Certain environments (such as rooms filled with decontamination gas) will cause the player to blink more often.
173, along with other SCPs, must be evaded by D-9341 to avoid death, which is made more difficult by the player needing to blink periodically, enabling SCP-173 to attack if it is nearby. The player is pursued by numerous hostile SCPs chief among these is SCP-173, a concrete statue capable of moving at high speeds when it is not directly observed. If the player refuses to leave their cell, they will be terminated by poisonous gases. The story is always the same, but the hallways in the complex will change every time you play.The player controls a 'Class-D' also known as 'Benjamin Oliver Walker' (a level 4 researcher caught doing illegal research on an SCP known as 'spiral gestalt'), designated D-9341 as he attempts to escape an underground research and containment facility operated by the SCP Foundation amidst a total containment breach of its hazardous anomalies, designated 'SCP's. SCP - Containment Breach is an interesting adventure game of supernatural terror with great scene randomization. In addition to all of the supernatural creatures you will come across in the SCP lab's hallways, you'll have to be careful of the soldiers, since they don't want you to escape. A gas mask, batteries for your flashlight, and keys to open certain doors will be crucial to your survival. To survive, you'll have to run through the complex's hallways and rooms, looking for anything that might help you. Your mission is very simple: survive the nightmare. What began as a simple test that might have killed your character, however, ends in tragedy.Īt the beginning of the adventure, a power problem in the lab sets all of the creatures being studied loose.
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SCP - Containment Breach is a terrifying first-person adventure where the player controls a test subject trapped inside a lab full of paranormal creatures.